Rhino 8 → Blender 4.0+

A live link between Rhino and Blender

Edits made in a Rhino document appear in a connected Blender scene without exporting or re-importing anything.

What syncs

Each row is an independent switch in the Rhino panel. Layers come across as collections either way.

Objects

Meshes. From Breps, extrusions, surfaces, SubDs and native Rhino meshes.

Curves

Blender curve objects. NURBS curves, usable for sweeps, arrays, hair.

Blocks

Collection instances. Real instancing — mesh data stored once per definition.

Materials

Principled BSDF shaders. Plus dedicated glass, metal and emission node setups.

Lights

Blender lights. Created, moved and removed as you edit them.

Named Views

Cameras. Position, orientation and lens.

Text

Text objects. Rhino annotations.

Clipping planes

Plane markers. Position and orientation preserved.

What an edit costs

The plugin does not resend the document when you change one thing.

What you do in Rhino

What goes over the wire

Move, rotate or scale an object

A transform matrix. No re-tessellation.

Edit an object's geometry

That object's mesh only

Change a material

The material definition only

Edit geometry inside a block definition

That definition; instances are untouched

Change a named view or a light

A metadata update with no geometry

Reconnect to an unchanged document

Fingerprint comparison, then nothing

Reconnect after changing three objects

Those three objects

Geometry travels as packed float32/int32 buffers under zlib rather than as text. Large documents arrive in chunks with a progress bar in the Blender sidebar.

Cross-platform fingerprints. Object fingerprints are computed from what the file stores — control points, knots, weights, topology — quantised to 1e-6 model units, not from the tessellation. Windows and macOS produce the same value for the same geometry, so syncing one .3dm from either machine stays incremental instead of degrading to a full resend.

Compared with the alternatives

For each revisionRe-export FBX/OBJBlender's .3dm importRhino2Blender
Repeat cost per revisionFull manual roundFull re-importOnly the changed objects
Rhino layersFlattened or partialPreservedCollections, nested
BlocksUsually duplicated meshesVariesCollection instances
Nested blocksFlattenedFlattenedRebuilt at any depth
Materials + texturesReassign by handBasicPBR channels + cached textures
Per-face materialsLostLostMaterial slots
Named viewsNot carriedNot carriedCameras
Clipping planesNot carriedNot carriedCarried
Your Blender editsLost on re-importLost on re-importPreserved
Needs both apps openNoNoYes
CostFreeFreePaid

At a glance

Blender
4.0 or newer (tested on 4.x and 5.x)
Rhino
Rhino 8, Windows and macOS
Live direction
Rhino → Blender, continuous
Reverse direction
Blender → Rhino, manual button, partial coverage
Connection
TCP on 127.0.0.1:9876 by default; port configurable; optional LAN mode
Licence
Key required for the Rhino plugin; the Blender add-on needs none
Interface language
English, switches to French on a French system locale

Try it free, right now

The trial syncs the first 25 objects of a document and skips the rest, so you can see the live link working on a real model. Meshes, curves, blocks and text each use one of the 25; materials, layers, views and lights come along free. Everything else behaves exactly as the full version.

Buy Rhino2Blender

  • Rhino 8 plugin (Windows and macOS) and Blender add-on
  • Licence key by email, instantly
  • Updates announced in the Rhino panel

29,99 $ US

Aussi sur Superhive

Before you buy

Which versions does it work with?

Blender 4.0 or newer, tested on 4.x and 5.x. Rhino 8 only, on Windows or macOS.

Does it work with Rhino 7?

No. The plugin targets RhinoCommon 8 and will not load in Rhino 7 or earlier. There is no workaround.

Do both applications have to be open at the same time?

Yes. This is a live link between two running programs, not a file converter. If you want a one-time transfer of a finished model, Blender's built-in .3dm import already does that for free.

Is it worth it if my model never changes?

Probably not. The value is in revisions. If you import once and never touch the Rhino file again, the free import routes are enough.

How is this different from exporting an FBX?

An FBX round trip loses your layer structure, duplicates block geometry, arrives with generic material names, and discards everything you had already done in Blender. You redo that work on every revision. Rhino2Blender sends only what changed and leaves your Blender work in place.

Can I try it before buying?

Yes, free and immediately. Install both halves, open the Rhino panel, enter your email address and press Start free trial. You get a key on the spot — no waiting, nothing to sign up for.

The trial syncs the first 25 objects of a document and skips the rest, so you can see the live link working on a real model. Meshes, curves, blocks and text each use one of the 25; materials, layers, views and lights come along free. Everything else behaves exactly as the full version.

When you buy, enter your order code in the same panel and the limit disappears.