Import a Rhino model into Blender

The usual way to get a Rhino model into Blender is to export it (OBJ, FBX or glTF) and import the file. That works once. The file is a snapshot, so every design change in Rhino means exporting again, importing again, and redoing whatever you had set up in Blender: materials, cameras, modifiers. Layers often flatten into a list of objects, and blocks typically arrive as separate copies of their geometry.

Rhino2Blender replaces the file with a live link. Rhino sends the open document to Blender once, then streams each change as you make it, and your work in Blender is kept.

What you need

  • Rhino 8, on Windows or macOS
  • Blender 4.0 or newer
  • The Rhino2Blender plugin for Rhino and the add-on for Blender, both in the download

Connect the two

  1. In Blender, install the add-on zip (Edit ▸ Preferences ▸ Add-ons ▸ Install), enable it, press N in the 3D viewport and open the Rhino2Blender tab. Press Start.
  2. In Rhino, install the .yak file by dragging it onto the Rhino window, restart Rhino, open your model and run Rhino2Blender.
  3. In the Rhino panel, press Connect.
  4. Blender asks whether to allow the connection. Press Allow.

The model arrives in Blender, with a progress bar for large files. From then on, edits in Rhino appear in Blender as you make them. The full steps are in Installation and Your first connection.

What arrives in Blender

  • Layers become nested collections with the same names. See Rhino layers and blocks in Blender.
  • Blocks become collection instances, so five hundred chairs store one chair's mesh.
  • Materials become Principled BSDF materials, with their textures placed where Rhino puts them. See Rhino materials and textures in Blender.
  • Named views become cameras, and lights, curves, text and clipping planes come across too.

Keep working in both

Move an object in Rhino and only its position travels. Edit its geometry and only that object's mesh is sent again. Reconnecting to a document you haven't changed transfers nothing.

Materials you assign in Blender, modifier stacks, UV edits and cameras you reframe all survive later syncs (Protecting your Blender work). The synced objects are ordinary Blender objects: the .blend opens without Rhino or the add-on.

Try it on your own model

The free trial gives you a key straight away and syncs the first 25 objects of a document, enough to see the link working on a real project. Start it from the Rhino panel or from the Rhino2Blender page.